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Cubing Calculator

Average cubes and meso to hit a target Legendary potential on a MapleStory (GMS) item — plus which cube is cheapest. No character import needed.

Item

Target Legendary lines

Line values follow the item level automatically

Pricing

Interactive NX cube prices

glowing cube
1,107
Average cubes
cheapest: Glowing Cube
7.21B
Average meso
at 20,000 pts / 100M

By cube type

Average cubes to roll your target

glowing cubeGlowing Cube1,107 cubes
bright cubeBright Cube1,105 cubes
solid cubeSolid Cube2,791 cubes
violet cubeViolet Cube138 cubes
equality cubeCube of Equalityn/a

Cube simulator

Just for fun — real per-attempt odds.

glowing cube
Glowing Cube
Rolls 3 fresh Legendary lines.

Line pool from your Lv 160 Hat selected above.

Legendary Potential
Use the cube to roll 3 lines.
cubes used: 0 · ~0

Average cubes and meso to roll your target Legendary lines, from the same per-line odds as the planner — using whichever cube is cheapest. Count is the mean (higher than the "median" some tools show); line values follow item level. Interactive converts NX cube prices at your meso-market rate (NX points per 100M meso); Heroic uses meso-shop prices. Unrollable targets show a reason instead of a number.

Violet reveals six lines and keeps three, so it excels at flexible targets. Equality rolls only prime lines, so it just makes triple primes — a "fake" (non-prime) target reads n/a for it, and any all-prime target it can hit costs the same. Targets those cubes don't model (WSE IED, hat CDR, Boss 40) also show n/a. Violet, Equality and Unicube are Interactive-only.

In the cube simulator, the useful-line odds are exact; the exact mix of "other" (non-notable) lines is illustrative.