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HEXA Matrix

Per-node levels (0–30). Scores use the levels you record.

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Matrix Progress

0 / 100%

Breakdown

FD breakdown

Skill

0%

Mastery

0%

Boost

0%

Common

0%

0% Fragments · Sol Erda 0% used toward max · Excludes Sol Janus

Saved HEXA Stat

No nodes saved.

To max
41,743 Fragments1,464 Sol Erda
Invested
None yet

Only Origin counts until you enter your HEXA levels.

Skill Node

Spirit Calibur

/ 30

4,400 Fragments145 Sol Erdato max

Ultrasonic Slash

/ 30

4,500 Fragments150 Sol Erdato max

Mastery

Class-specific 4th-job enhancements.

HEXA Raging Blow

/ 30

2,252 Fragments83 Sol Erdato max

HEXA Rising Rage

/ 30

2,252 Fragments83 Sol Erdato max

HEXA Beam Blade / Rending Edge

/ 30

2,252 Fragments83 Sol Erdato max

HEXA Puncture / HEXA Final Attack / HEXA Cry Valhalla

/ 30

2,252 Fragments83 Sol Erdato max

Boost

Class-specific 5th-job skill boosts.

Burning Soul Blade Boost

/ 30

3,383 Fragments123 Sol Erdato max

Instinctual Combo Boost

/ 30

3,383 Fragments123 Sol Erdato max

Worldreaver Boost

/ 30

3,383 Fragments123 Sol Erdato max

Sword Illusion Boost

/ 30

3,383 Fragments123 Sol Erdato max

Common

Shared by every class.

Sol Janus

/ 30

6,268 Fragments208 Sol Erdato max

Sol Hekate

/ 30

6,268 Fragments208 Sol Erdato max

HEXA Blitz Shield

/ 30

4,035 Fragments137 Sol Erdato max

HEXA Matrix FAQ

What does the HEXA Matrix page track?

Per-node levels from 0 to 30 for your class: Origin and Ascent skill nodes, class-specific mastery and boost cores, and the common cores shared across classes. Filling in any node opts you into explicit tracking, and your scores recompute against your real progression instead of assuming max.

How does the Priority tab decide what to level next?

It ranks the supported upgrades for your class by Final Damage gained per Erda Fragment spent by default, or per Sol Erda spent for Sol-Erda-poor builds, using the weekly fragment and Sol Erda budget you enter. It needs your real per-node levels from the Matrix tab first.

Which HEXA skill slots are supported?

Origin and Ascent, the two HEXA skill nodes GMS has released.

Can I import my HEXA progress from a screenshot?

Yes. On the Matrix tab, snip your HEXA grid from the game or MapleScouter and paste or upload it, review the detected levels, then apply them. Low-confidence reads are flagged for you to double-check.