Violet Cubes — roll 6 lines, pick best 3. Per-slot TMS rates with SEA prime leaks (100/10/1/1/10/1). Violet 3L Stat ~20 cubes vs Red ~170. Glove crit combos included.
Equality Cubes — all 3 lines guaranteed prime. Triple Prime Stat ~987 cubes vs Black ~112K.
Uni Cubes — per-line reroll at legendary. Analyzes each pot line and recommends upgrading weak lines individually.
Each cube type has its own toggle, badge color, and dashboard filter
Violet cube sale banner — shows for Interactive players (4/17–4/22) with one-click enable
New: Weapon Flame Recommendations
11 weapon flame targets from T5 ATT to T7+2useful, with exact combo probability
Boss-advantaged formula: ceil(baseATT × tierPct) — no level multiplier, verified against in-game values
Non-advantaged (Zero): separate formula with level multiplier
Skip logic accounts for current ATT tier + useful line count
FD correctly accounts for losing current flame on reroll
Optimizer & Recommendations
Multi-target cubing for non-legendary items — shows 2L, 3L, Double/Triple Prime (not just 2L)
Glove crit damage combos in tier-up path — violet and red/black crit targets for gloves
Cubing FD accounts for losing crit damage — rerolling 2L Crit glove to 3L Stat correctly shows negative FD
Boss buff recalibration — link skills distributed into actual stat buckets (damage%/boss%/IED) instead of flat FD. ATT lines now correctly rank above boss lines for WSE.
Never suggest replacing Genesis/Destiny weapons
Gear acquisition cost breakdown in recommendation descriptions
Gear & Settings
Gear Acquisition Costs in settings — Kalos Eternal, Limbo Eternal, Pitched Boss, Total Control, Genesis Badge, Brilliant Boss, Breath of Divinity all editable
Scroll stat inputs — ATT and Stat from scrolls now editable (override for ICOG variance). Secondary/tertiary stat for ICOGs.
ICOG + Premium scroll type for accessories
Fragment of Distorted Time scroll for transposed Sweetwater Pendant
Per-slot violet rates — glove, hat, armor, accessory all use correct TMS per-slot data
UI & UX
Hover tooltips on gear grid — shows pot/bpot lines, flame score, scroll status on desktop
Navbar: Load button for returning users on new browser
Navbar: Refresh button to sync latest save from server
Navbar: IGN input with overwrite confirmation for first-time saves
Leaderboard search — filter by character name
Tertiary stat now has base/% stat/flat inputs (matching primary/secondary)
AllStat before ATT in flame editor (matches in-game order)
Presets
Seven Day Monster Parker Medal (+7 all stat, +10% IED)
Chaos Vellum Crusher Medal (+5% Boss Damage)
Genesis Badge acquisition cost 46B
Testing
127 unit tests across 10 modules
TypeScript check added (npm run check = typecheck + tests)
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2026-04-14
Optimizer & Recommendations
Double/Triple Prime targets use real stat primes only — allstat no longer counts as "real prime", so fake double prime correctly shows real double prime as upgrade
Hats with CDR skip pure stat recommendations — CDR + 2L is better, no longer recommends cubing away CDR
CDR FD/s setting flows to cubing calculator — changing FD per CDR second in settings now actually affects recommendations
Glove bpot crit dmg not recommended when already set — no longer suggests cubing for 3% crit damage if glove bpot already has it
Bug Fixes
Stat Analysis power score decreasing when FD increases — boss buff link skill FD (12.5%) was being dropped from adjusted stats, causing ~5,700 point phantom decrease at endgame scores
Dynamic flame targets capped at theoretical max — quad T7 ceiling per item level (256 for lv250 Eternals), no more impossible flame recommendations
UI & UX
Exceptional Hammers support multiple applications — Brilliant Boss items (Immortal Legacy) can have up to 3 hammers applied. Pitched Boss items remain max 1. UI shows clickable 1/2/3 buttons.
Armor flame editor overhaul — individual inputs for flat stat, ATT, all stat %, boss %, damage %. Score auto-computes. Editing score directly reconciles with component fields.
Hide SF without spares defaults ON for Heroic
Testing
126 unit tests across 10 modules covering share format compat, damage formula, SF costs, set effects, flames, scrolling, presets, optimizer, and loadouts
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2026-04-13
Optimizer & Recommendations
Multi-gear set swap recommendations — dashboard recommends swapping entire sets (CRA→Eternal, AbsoLab→Arcane, Arcane→Eternal) with bundled cost and FD gain including set bonus changes
Balanced recommendation slicing — each upgrade type gets guaranteed representation instead of one type dominating all slots
CDR + 2L Stat hat cubing target — optimizer recommends this alongside normal stat targets (better than 3L for most classes)
Fake 3L → Real 3L cubing option now appears correctly
Exceptional hammer hidden on Heroic — can't purchase on Heroic server
SF past 22★ shows one star at a time — each high-star upgrade evaluated individually
Spare item tracking — input spare counts per gear piece, dashboard filter hides SF recommendations without enough spares
Damage Formula & Calculations
Boss buffs applied consistently across all tools (Stat Analysis, Gear Swap, Upgrade Calc, Compare)
IED set effect formula fixed — multiplicative reversal for losing IED from sets (was causing -94% FD bug)
Weapon flame formula corrected — proper level multiplier with correct tier percentages
Safeguard toggle now affects SF costs — precomputed cache for both safeguard ON and OFF
Tertiary stat for Cadena, Shadower, Dual Blade, Xenon in damage formula
Flame advantage detection — boss set items always treated as advantaged even with 0 replacement cost
Default boss PDR changed to 380% (Grandis bosses)
What-If pot equiv values fixed — uses 13/10 for lv160+ (was 12/9)
Epic bpot non-prime fixed — 4% → 3%
Gear Presets
Multi-gear set swap — CRA→Eternal (hat/top/bottom), AbsoLab→Arcane (cape/shoes/shoulder/gloves), Arcane→Eternal
Genesis and Destiny Weapons split — Genesis (lv200), Destiny (lv250), base ATT 0
AbsoLab set (8 pieces) + set bonuses, Pensalir set (7 pieces)
Black Bean Mark face accessory, Outlaw Heart, Plasma Heart (lv130, SF cap 20)
Mitra's Rage emblem, Kanna's Treasure Ring
Class Secondary (lv100), Princess No's Secondary (lv140)