Add a row per node. Costs jump at levels 10, 20, and 30.
The Origin skill is free at level 1, so it skips the activation cost the Ascent skill pays.
Sol Erda Energy and Erda Fragments to level your HEXA nodes.
| Node | Range | Sol Erda | Fragments |
|---|---|---|---|
| Origin skill | 0 → 30 | 145 | 4,400 |
| Mastery core | 0 → 30 | 83 | 2,252 |
Add a row per node. Costs jump at levels 10, 20, and 30.
The Origin skill is free at level 1, so it skips the activation cost the Ascent skill pays.
This Sol Erda calculator prices any HEXA Matrix node range: pick a core type and your current and target levels, and it returns the exact Sol Erda Energy and Erda Fragments required, per node and totalled. It reads the same canonical cost tables as the HEXA Matrix planner, so the numbers match your in-app plan.
A skill node (your Origin or Ascent skill) costs 4,500 Erda Fragments and 150 Sol Erda Energy in total from level 0 to 30.
From level 0 to 30: a Mastery core costs 2,252 fragments and 83 energy, a Boost core 3,383 fragments and 123 energy, and a Common core 6,268 fragments and 208 energy.
Yes. Enter any current and target level (for example 21 to 30) and it totals only the levels between them, per node and across every node you add.
Yes. The calculator and the planner read one cost table, so a fragment count here always matches the planner’s recommendation math.